In 3d max i had to make a bin that was partly transparent and had a shadow. I also had to make the floor look smooth. First i had to make a plane, next i added texture to it this is where i had to add a bump map to the plane. Then i added a similar texture which was in black-and-white to the same plane, lastly i adjusted the glossiness and specular levels to add shine to texture.
For the bin i created a cylinder, then i added a wire fence texture in the materials editor. I had to add the same texture which had some transparency added to the object, then i adjusted the tiling to make the grates smaller. Finally i added a spotlight which cast a shadow behind the object.