Friday, 25 November 2011
Light reflections
In 3D max i made a small room with two windows and a light source shining through them. First i created a huge box for the room, then i cut some squares into the side for the windows, next i put a camera inside the room so that i could see inside because i needed to make sure the light was shining at the right angle. To add the effect of sunlight i changed the light's colour to yellow, after that i added two sky portals to put light outside the windows. Lastly i played around the light reflections so it could travel around the room and then i added a sphere with different materials for experimentation.
Subscribe to:
Post Comments (Atom)

No comments:
Post a Comment